{
  "schema": "ab5d-dossier/1",
  "slug": "jeanvascript",
  "name": "JEANVASCRIPT",
  "subtitle": "Motion, atmosphere, and play translated into generative systems",
  "lede": "Across three Art Blocks releases, JEANVASCRIPT treats code as a machine for transforming embodied experience into color, rhythm, and spatial play.",
  "url": "https://ab5d.xyz/artists/jeanvascript/",
  "bibliography_url": "https://ab5d.xyz/artists/jeanvascript/links/",
  "content_url": "https://ab5d.xyz/api/artists/jeanvascript.json",
  "updated": "2026-07-11",
  "tier": "standard",
  "editions": 1110,
  "collections": 3,
  "otdh": {
    "rank": 33,
    "score": 22438,
    "collector_identities": 649,
    "holder_addresses": 656,
    "projects": 3,
    "current_works": 1107,
    "raw_collector_days": 1644201,
    "median_project_hold_days": 1722,
    "snapshot_at": "2026-09-14T00:00:00.000Z",
    "methodology_url": "https://ab5d.xyz/artists/otdh/",
    "api_url": "https://ab5d.xyz/api/otdh/jeanvascript"
  },
  "identity": {
    "artist": "JEANVASCRIPT",
    "website": "https://jeanvascript.com/voxel/",
    "based": null,
    "practice": "Generative art joining procedural drawing, movement, saturated color, and browser-based spatial construction",
    "now": null,
    "otdh": "[22,438 · rank 33 of 308](/artists/otdh/#artist-jeanvascript)",
    "holding signal": "649 collector identities · 656 holder addresses · 1,644,201 raw collector-days · 14 Sep 2026",
    "collector tdh": "[jeanvascriptTDH](/artists/jeanvascript/jeanvascripttdh/) · pending verified oeuvre data"
  },
  "socials": {
    "website": "https://jeanvascript.com/voxel/",
    "x": "@jhelf",
    "instagram": null
  },
  "profile_image_url": "https://pbs.twimg.com/profile_images/1606020024350539776/SU5t6TUq_400x400.png",
  "profile_image_source": "https://x.com/jhelf",
  "works": [
    {
      "name": "Lava Glow",
      "editions": 500,
      "supply": 500,
      "artblocks_slug": "lava-glow-by-jeanvascript",
      "url": "https://www.artblocks.io/collection/lava-glow-by-jeanvascript"
    },
    {
      "name": "Beauty of Skateboarding",
      "editions": 360,
      "supply": 360,
      "artblocks_slug": "beauty-of-skateboarding-by-jeanvascript",
      "url": "https://www.artblocks.io/collection/beauty-of-skateboarding-by-jeanvascript"
    },
    {
      "name": "VOXΞL",
      "editions": 250,
      "supply": 250,
      "artblocks_slug": "vox3l-by-jeanvascript",
      "url": "https://www.artblocks.io/collection/vox3l-by-jeanvascript"
    }
  ],
  "sections": [
    {
      "heading": null,
      "paragraphs": [
        "JEANVASCRIPT’s three works in the AB[500] describe a compact but unusually legible progression. *Lava Glow* converts the appearance of flowing heat into fields of luminous color. *Beauty of Skateboarding* translates paths, balance, and improvisation into graphic choreography. *VOXΞL* moves from the plane into an architecture of cubes. Together, these projects make a case for code as an instrument of sensation, a way of rebuilding experiences that are fleeting, physical, or difficult to hold still.",
        "The sequence also traces the expanding ambitions of long-form generative art. Each collection is a bounded system capable of producing many related outputs, yet each approaches variation differently. *Lava Glow* contains 500 editions, *Beauty of Skateboarding* contains 360 editions, and *VOXΞL* contains 250 editions. The official Art Blocks records identify *Lava Glow* as an Art Blocks Factory release of August 11, 2021, and *VOXΞL* as a release of November 18, 2022. A contemporary market report places *Beauty of Skateboarding* among generative collections released in the second half of 2021.",
        "The importance of this progression lies less in technical novelty considered alone than in the consistency of the artist’s attention. Heat, skating, and voxels appear at first to belong to different visual cultures. In JEANVASCRIPT’s practice, however, all three become problems of controlled motion. Lava runs, a skateboarder carves, and a viewer’s eye navigates a volumetric scene. The algorithm does not merely illustrate these subjects. It establishes conditions through which their characteristic energies can recur."
      ]
    },
    {
      "heading": "Painting with simulated heat",
      "paragraphs": [
        "*Lava Glow* begins with an elemental proposition: color can imply temperature, pressure, and flow even on a static screen. Across the collection, intense reds, oranges, yellows, violets, and electric blues gather into channels and cellular formations. Dark intervals function like cooling crust or shadow, while brighter seams suggest energy passing beneath a surface. The official collection record describes 500 unique artworks and supplies the release date, establishing both the scale of the generator and its place in the expansion of Art Blocks Factory during 2021.",
        "The work’s visual force comes from a productive ambiguity between landscape and abstraction. An output may resemble a satellite view, mineral cross-section, marbled pigment, or molten rock without settling into any single representation. This uncertainty keeps the image active. Viewers can read depth into adjacent bands, then flatten them into pattern. They can imagine geological time, then become absorbed by the immediate optical force of complementary colors.",
        "Variation is central to that effect. In a 500-edition collection, the generator must preserve a recognizable identity without reducing its outputs to minor rearrangements. The selected works reveal how palette, density, direction, and the relative dominance of light and dark establish distinct atmospheres. Some feel torrential, others granular or atmospheric. The series therefore makes multiplicity visible as an artistic decision. Its subject is not one ideal image of lava, but a family of plausible states.",
        "The collection’s marketplace archive confirms its circulation as an Ethereum-based Art Blocks body of work, while an individual asset record preserves the relationship between a named output and a tokenized object. These records matter because long-form generative art is encountered simultaneously as code, image, edition, and collectible. *Lava Glow* holds those categories together without allowing the market record to exhaust its aesthetic meaning."
      ]
    },
    {
      "heading": "The line taken through space",
      "paragraphs": [
        "If *Lava Glow* evokes movement through a fluid field, *Beauty of Skateboarding* places motion closer to the body. Its 360 editions treat skating as an art of paths, pivots, repetitions, and risk. Skateboarding offers an especially rich subject for procedural image-making because every maneuver joins a learned vocabulary to local improvisation. A skater reads a surface, chooses a line, adjusts to speed, and accepts the possibility of failure. A generative system likewise combines rules with contingencies, producing an outcome that belongs to a family without being wholly foreseeable.",
        "The project’s title participates in a broader discourse that understands skateboarding as more than competitive sport. The Museum of the Moving Image’s *Recording the Ride* presented skate videos and production artifacts as a history of artistic expression, instruction, circulation, and community formation. Skateboarding.com likewise described the exhibition as a celebration of skate-video art and its influence within and beyond skating. JEANVASCRIPT’s collection can be read within that context, yet its medium introduces a decisive transformation: rather than recording a performed trick, it abstracts the forces that make a trick compelling.",
        "The selected image suggests this translation through sweeping bands, sharp changes in direction, and layered marks that can be interpreted as trajectories. Figure and ground exchange roles. A dense passage may resemble an obstacle, a shadow, or accumulated motion. Color supplies tempo, while repeated linear elements create something like frames in an animation. The work does not need to depict a recognizable skateboarder in order to communicate acceleration, balance, impact, and release.",
        "A market study listing *Beauty of Skateboarding* among generative releases from the latter half of 2021 offers an external chronological anchor. More importantly, the 360-edition structure turns the collection into a sustained inquiry rather than a single emblem. Each output can be approached as another run through the same conceptual terrain, comparable to successive attempts at a line through a skatepark. Difference is not noise around a definitive image. Difference is the work’s governing condition."
      ]
    },
    {
      "heading": "From gesture to constructed world",
      "paragraphs": [
        "*VOXΞL* advances the practice into a more explicitly spatial register. The official Art Blocks record identifies 250 unique artworks and a release date of November 18, 2022. Its title replaces the central letter of “voxel” with the Ethereum symbol, binding the basic volumetric unit of computer graphics to the blockchain environment in which the collection was released. The substitution is compact but telling: digital space and digital ownership appear as intertwined layers of the project.",
        "A voxel is often understood as a three-dimensional counterpart to the pixel, but JEANVASCRIPT uses the form for more than a demonstration of digital construction. Cubes accumulate into architectural masses, suspended pathways, platforms, and miniature worlds. Their modular regularity gives the system an intelligible grammar. Every scene is assembled from comparable units, yet differences in placement, scale, palette, lighting, and viewpoint can create radically different spatial impressions.",
        "The wider history of browser-based voxel tools helps clarify the accessibility of this grammar. Voxel.js presents voxels as modular building blocks for three-dimensional games in web browsers and emphasizes an ecosystem of reusable components. That context does not establish JEANVASCRIPT’s specific implementation, and it should not be mistaken for project documentation. It does show why the voxel carries immediate associations with play, construction, navigation, and participatory world-making.",
        "*VOXΞL* also completes a movement already latent in the earlier projects. *Lava Glow* offers a surface that appears to contain depth. *Beauty of Skateboarding* maps bodily movement across a field. *VOXΞL* turns depth into its primary subject and invites the eye to travel through an assembled environment. Across the three collections, the viewer progresses from looking at flow, to following a line, to mentally inhabiting a world.",
        "The collection’s 250-edition limit is the smallest of the three, but its conceptual space is the most overtly expansive. Each output operates like a proposition for a place. Repetition of the cube makes the scenes coherent, while generative variation prevents that coherence from hardening into a single map. The result is an art of bounded world-building, one in which constraints are not merely technical limits but the means by which difference becomes perceptible."
      ]
    },
    {
      "heading": "A poetics of playable systems",
      "paragraphs": [
        "JEANVASCRIPT’s contribution to the AB[500] rests on the clarity with which three familiar subjects become generative structures. The artist does not impose one signature motif across every release. Instead, a deeper continuity emerges through motion, modularity, and the conversion of experience into rules. Color behaves as heat, lines behave as physical trajectories, and cubes behave as inhabitable units.",
        "This approach also resists a narrow opposition between abstraction and representation. Each collection begins from something recognizable, yet none is confined to illustration. Lava becomes a chromatic system, skating becomes graphic rhythm, and the voxel becomes both object and environment. The algorithm occupies the interval between source and image, allowing the source to remain legible while multiplying its possible forms.",
        "Seen together, the 500 editions of *Lava Glow*, the 360 editions of *Beauty of Skateboarding*, and the 250 editions of *VOXΞL* amount to 1,110 distinct negotiations between rule and event. Their achievement is cumulative. Every output belongs to a named collection, but the collections themselves form a larger argument: code can preserve the character of movement without freezing it, and a system can remain coherent while continually producing difference."
      ]
    }
  ],
  "body_markdown": "JEANVASCRIPT’s three works in the AB[500] describe a compact but unusually legible progression. *Lava Glow* converts the appearance of flowing heat into fields of luminous color. *Beauty of Skateboarding* translates paths, balance, and improvisation into graphic choreography. *VOXΞL* moves from the plane into an architecture of cubes. Together, these projects make a case for code as an instrument of sensation, a way of rebuilding experiences that are fleeting, physical, or difficult to hold still.\n\nThe sequence also traces the expanding ambitions of long-form generative art. Each collection is a bounded system capable of producing many related outputs, yet each approaches variation differently. *Lava Glow* contains 500 editions, *Beauty of Skateboarding* contains 360 editions, and *VOXΞL* contains 250 editions. The official Art Blocks records identify *Lava Glow* as an Art Blocks Factory release of August 11, 2021, and *VOXΞL* as a release of November 18, 2022. A contemporary market report places *Beauty of Skateboarding* among generative collections released in the second half of 2021.\n\nThe importance of this progression lies less in technical novelty considered alone than in the consistency of the artist’s attention. Heat, skating, and voxels appear at first to belong to different visual cultures. In JEANVASCRIPT’s practice, however, all three become problems of controlled motion. Lava runs, a skateboarder carves, and a viewer’s eye navigates a volumetric scene. The algorithm does not merely illustrate these subjects. It establishes conditions through which their characteristic energies can recur.\n\n## Painting with simulated heat\n\n*Lava Glow* begins with an elemental proposition: color can imply temperature, pressure, and flow even on a static screen. Across the collection, intense reds, oranges, yellows, violets, and electric blues gather into channels and cellular formations. Dark intervals function like cooling crust or shadow, while brighter seams suggest energy passing beneath a surface. The official collection record describes 500 unique artworks and supplies the release date, establishing both the scale of the generator and its place in the expansion of Art Blocks Factory during 2021.\n\nThe work’s visual force comes from a productive ambiguity between landscape and abstraction. An output may resemble a satellite view, mineral cross-section, marbled pigment, or molten rock without settling into any single representation. This uncertainty keeps the image active. Viewers can read depth into adjacent bands, then flatten them into pattern. They can imagine geological time, then become absorbed by the immediate optical force of complementary colors.\n\nVariation is central to that effect. In a 500-edition collection, the generator must preserve a recognizable identity without reducing its outputs to minor rearrangements. The selected works reveal how palette, density, direction, and the relative dominance of light and dark establish distinct atmospheres. Some feel torrential, others granular or atmospheric. The series therefore makes multiplicity visible as an artistic decision. Its subject is not one ideal image of lava, but a family of plausible states.\n\nThe collection’s marketplace archive confirms its circulation as an Ethereum-based Art Blocks body of work, while an individual asset record preserves the relationship between a named output and a tokenized object. These records matter because long-form generative art is encountered simultaneously as code, image, edition, and collectible. *Lava Glow* holds those categories together without allowing the market record to exhaust its aesthetic meaning.\n\n## The line taken through space\n\nIf *Lava Glow* evokes movement through a fluid field, *Beauty of Skateboarding* places motion closer to the body. Its 360 editions treat skating as an art of paths, pivots, repetitions, and risk. Skateboarding offers an especially rich subject for procedural image-making because every maneuver joins a learned vocabulary to local improvisation. A skater reads a surface, chooses a line, adjusts to speed, and accepts the possibility of failure. A generative system likewise combines rules with contingencies, producing an outcome that belongs to a family without being wholly foreseeable.\n\nThe project’s title participates in a broader discourse that understands skateboarding as more than competitive sport. The Museum of the Moving Image’s *Recording the Ride* presented skate videos and production artifacts as a history of artistic expression, instruction, circulation, and community formation. Skateboarding.com likewise described the exhibition as a celebration of skate-video art and its influence within and beyond skating. JEANVASCRIPT’s collection can be read within that context, yet its medium introduces a decisive transformation: rather than recording a performed trick, it abstracts the forces that make a trick compelling.\n\nThe selected image suggests this translation through sweeping bands, sharp changes in direction, and layered marks that can be interpreted as trajectories. Figure and ground exchange roles. A dense passage may resemble an obstacle, a shadow, or accumulated motion. Color supplies tempo, while repeated linear elements create something like frames in an animation. The work does not need to depict a recognizable skateboarder in order to communicate acceleration, balance, impact, and release.\n\nA market study listing *Beauty of Skateboarding* among generative releases from the latter half of 2021 offers an external chronological anchor. More importantly, the 360-edition structure turns the collection into a sustained inquiry rather than a single emblem. Each output can be approached as another run through the same conceptual terrain, comparable to successive attempts at a line through a skatepark. Difference is not noise around a definitive image. Difference is the work’s governing condition.\n\n## From gesture to constructed world\n\n*VOXΞL* advances the practice into a more explicitly spatial register. The official Art Blocks record identifies 250 unique artworks and a release date of November 18, 2022. Its title replaces the central letter of “voxel” with the Ethereum symbol, binding the basic volumetric unit of computer graphics to the blockchain environment in which the collection was released. The substitution is compact but telling: digital space and digital ownership appear as intertwined layers of the project.\n\nA voxel is often understood as a three-dimensional counterpart to the pixel, but JEANVASCRIPT uses the form for more than a demonstration of digital construction. Cubes accumulate into architectural masses, suspended pathways, platforms, and miniature worlds. Their modular regularity gives the system an intelligible grammar. Every scene is assembled from comparable units, yet differences in placement, scale, palette, lighting, and viewpoint can create radically different spatial impressions.\n\nThe wider history of browser-based voxel tools helps clarify the accessibility of this grammar. Voxel.js presents voxels as modular building blocks for three-dimensional games in web browsers and emphasizes an ecosystem of reusable components. That context does not establish JEANVASCRIPT’s specific implementation, and it should not be mistaken for project documentation. It does show why the voxel carries immediate associations with play, construction, navigation, and participatory world-making.\n\n*VOXΞL* also completes a movement already latent in the earlier projects. *Lava Glow* offers a surface that appears to contain depth. *Beauty of Skateboarding* maps bodily movement across a field. *VOXΞL* turns depth into its primary subject and invites the eye to travel through an assembled environment. Across the three collections, the viewer progresses from looking at flow, to following a line, to mentally inhabiting a world.\n\nThe collection’s 250-edition limit is the smallest of the three, but its conceptual space is the most overtly expansive. Each output operates like a proposition for a place. Repetition of the cube makes the scenes coherent, while generative variation prevents that coherence from hardening into a single map. The result is an art of bounded world-building, one in which constraints are not merely technical limits but the means by which difference becomes perceptible.\n\n## A poetics of playable systems\n\nJEANVASCRIPT’s contribution to the AB[500] rests on the clarity with which three familiar subjects become generative structures. The artist does not impose one signature motif across every release. Instead, a deeper continuity emerges through motion, modularity, and the conversion of experience into rules. Color behaves as heat, lines behave as physical trajectories, and cubes behave as inhabitable units.\n\nThis approach also resists a narrow opposition between abstraction and representation. Each collection begins from something recognizable, yet none is confined to illustration. Lava becomes a chromatic system, skating becomes graphic rhythm, and the voxel becomes both object and environment. The algorithm occupies the interval between source and image, allowing the source to remain legible while multiplying its possible forms.\n\nSeen together, the 500 editions of *Lava Glow*, the 360 editions of *Beauty of Skateboarding*, and the 250 editions of *VOXΞL* amount to 1,110 distinct negotiations between rule and event. Their achievement is cumulative. Every output belongs to a named collection, but the collections themselves form a larger argument: code can preserve the character of movement without freezing it, and a system can remain coherent while continually producing difference.",
  "images": [
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000000.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000055.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000111.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000166.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000222.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000277.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000333.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000388.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000444.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/110000499.png",
      "title": "Lava Glow",
      "caption": "2021, Lava Glow",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270/202000120.png",
      "title": "Beauty of Skateboarding",
      "caption": "2021, Beauty of Skateboarding",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    },
    {
      "url": "https://media-proxy.artblocks.io/1/0x99a9b7c1116f9ceeb1652de04d5969cce509b069/384000083.png",
      "title": "VOXΞL",
      "caption": "2022, VOXΞL",
      "rights": "Not CC0 - Art Blocks render, property of the artist/holders"
    }
  ],
  "references": [
    {
      "n": 1,
      "note": "Art Blocks records Lava Glow as 500 unique artworks released on August 11, 2021.",
      "url": "https://www.artblocks.io/collection/lava-glow-by-jeanvascript",
      "label": "art-blocks-lava"
    },
    {
      "n": 2,
      "note": "Art Blocks records VOXΞL as 250 unique artworks released on November 18, 2022.",
      "url": "https://www.artblocks.io/collection/vox3l-by-jeanvascript",
      "label": "art-blocks-voxel"
    },
    {
      "n": 3,
      "note": "The NFT Market Report lists Beauty of Skateboarding among generative collections released in the second half of 2021.",
      "url": "https://static.nftvaluations.com/reports/20221005%20-%20NFT%20Market%20Report%20Teaser.pdf",
      "label": "market-report"
    },
    {
      "n": 4,
      "note": "OpenSea maintains a collection archive for Lava Glow by JEANVASCRIPT.",
      "url": "https://opensea.io/collection/lava-glow-by-jeanvascript",
      "label": "opensea-collection"
    },
    {
      "n": 5,
      "note": "OpenSea’s asset record documents Lava Glow #92 and its item-level token data.",
      "url": "https://opensea.io/assets/ethereum/0xa7d8d9ef8D8Ce8992Df33D8b8CF4Aebabd5bD270/110000092",
      "label": "opensea-asset"
    },
    {
      "n": 6,
      "note": "The Museum of the Moving Image documents skate video as artistic expression, instruction, and community-building media.",
      "url": "https://movingimage.org/event/recording-the-ride/",
      "label": "moving-image"
    },
    {
      "n": 7,
      "note": "Skateboarding.com discusses the history and cultural importance of street-style skate videos.",
      "url": "https://www.skateboarding.com/news/recording-the-ride-the-rise-of-street-style-skate-videos-interviews",
      "label": "skate-video-history"
    },
    {
      "n": 8,
      "note": "Voxel.js documents an open-source modular toolkit for creating browser-based three-dimensional voxel games.",
      "url": "https://voxel.github.io/voxeljs-site/",
      "label": "voxel-js"
    }
  ],
  "bibliography": [
    {
      "category": "In the AB[500]: Art Blocks",
      "entries": [
        {
          "note": "Art Blocks records Lava Glow as a 500-work Factory collection released in 2021.",
          "url": "https://www.artblocks.io/collection/lava-glow-by-jeanvascript",
          "label": "Lava Glow",
          "meta": "collection · 2021"
        },
        {
          "note": "Art Blocks records VOXΞL as a 250-work collection released in 2022.",
          "url": "https://www.artblocks.io/collection/vox3l-by-jeanvascript",
          "label": "VOXΞL",
          "meta": "collection · 2022"
        },
        {
          "note": "Art Blocks explains requirements for deterministic feature scripts and token-derived metadata.",
          "url": "https://help.artblocks.io/Features-Script-08909f45295041d5a0ca1b6813d03f36",
          "label": "Features Script",
          "meta": "documentation · 2026"
        }
      ]
    },
    {
      "category": "Interviews",
      "entries": [
        {
          "note": "A long-form interview with Tommy Guerrero discusses street skating, style, flow, video parts, and the urban landscape.",
          "url": "https://www.skateboarding.com/news/pioneer-tommy-guerrero-full-interview-the-streets-of-san-francisco",
          "label": "Tommy Guerrero interview",
          "meta": "interview · 2012"
        }
      ]
    },
    {
      "category": "Press and criticism",
      "entries": [
        {
          "note": "A market report places Beauty of Skateboarding within the second half of 2021’s generative releases.",
          "url": "https://static.nftvaluations.com/reports/20221005%20-%20NFT%20Market%20Report%20Teaser.pdf",
          "label": "NFT Market Report",
          "meta": "report · 2022"
        },
        {
          "note": "An earlier market report also indexes Beauty of Skateboarding among generative collections.",
          "url": "https://static.nftvaluations.com/reports/20220801%20-%20NFT%20Market%20Report%20Teaser%20Final.pdf",
          "label": "NFT Market Report",
          "meta": "report · 2022"
        },
        {
          "note": "Skateboarding.com considers the history and cultural importance of street-style skate videos.",
          "url": "https://www.skateboarding.com/news/recording-the-ride-the-rise-of-street-style-skate-videos-interviews",
          "label": "Recording the Ride",
          "meta": "press · 2024"
        },
        {
          "note": "VICE examines skateboarding’s individual freedom alongside crews and collective identity.",
          "url": "https://www.vice.com/en/article/join-the-skate-sisterhood-in-sorority/",
          "label": "Skate Sisterhood",
          "meta": "feature · 2018"
        }
      ]
    },
    {
      "category": "Museums and institutions",
      "entries": [
        {
          "note": "The Museum of the Moving Image documents an exhibition on skate-video history, artistic expression, and community.",
          "url": "https://movingimage.org/event/recording-the-ride/",
          "label": "Recording the Ride",
          "meta": "exhibition · 2024"
        },
        {
          "note": "The museum’s screening series considers the breadth and influence of skate culture captured on film.",
          "url": "https://movingimage.org/series/skate-video-essentials/",
          "label": "Skate Video Essentials",
          "meta": "program · 2024"
        },
        {
          "note": "A museum program connects skate video with experimental cinema, choreography, chance, and failure.",
          "url": "https://movingimage.org/event/loosely-based/",
          "label": "Loosely Based on Professionalism",
          "meta": "talk · 2024"
        },
        {
          "note": "A qualitative research paper studies NFT creators’ practices, communities, opportunities, and concerns.",
          "url": "https://arxiv.org/abs/2201.13233",
          "label": "Creators and NFTs",
          "meta": "research · 2022"
        }
      ]
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    {
      "category": "Galleries and exhibitions",
      "entries": [
        {
          "note": "Venus Over Manhattan documents an exhibition organized around growth and computational art.",
          "url": "https://www.venusovermanhattan.com/digital-items/evolving-pixels",
          "label": "Evolving Pixels",
          "meta": "exhibition · 2023"
        },
        {
          "note": "The Japan Generative Art Foundation documents code-based work by artists from four Asian cities.",
          "url": "https://generativeart.or.jp/civic-canvas-gallery-vol1/civic-canvas-gallery-vol1-dialog",
          "label": "dialog()",
          "meta": "exhibition · 2024"
        }
      ]
    },
    {
      "category": "Essays, talks and podcasts",
      "entries": [
        {
          "note": "Generative Art: The Podcast archives discussions of creative coding, algorithms, randomness, tools, and artistic process.",
          "url": "https://podcasts.apple.com/us/podcast/generative-art-the-podcast/id1491664706",
          "label": "Generative Art: The Podcast",
          "meta": "podcast · 2019"
        },
        {
          "note": "Voxel.js explains a modular open-source approach to browser-based voxel construction.",
          "url": "https://voxel.github.io/voxeljs-site/",
          "label": "Voxel.js",
          "meta": "technical essay · 2013"
        }
      ]
    },
    {
      "category": "Profiles and archives",
      "entries": [
        {
          "note": "OpenSea preserves the marketplace collection record for Lava Glow.",
          "url": "https://opensea.io/collection/lava-glow-by-jeanvascript",
          "label": "Lava Glow archive",
          "meta": "archive · 2021"
        },
        {
          "note": "OpenSea preserves an item-level record for Lava Glow #92.",
          "url": "https://opensea.io/assets/ethereum/0xa7d8d9ef8D8Ce8992Df33D8b8CF4Aebabd5bD270/110000092",
          "label": "Lava Glow #92",
          "meta": "archive · 2021"
        }
      ]
    },
    {
      "category": "Video",
      "entries": [
        {
          "note": "BONES Wheels archives a video presentation featuring Rodney Mullen on the beauty of skateboarding.",
          "url": "https://bones.com/blog/rodney-mullen-the-beauty-of-skateboarding",
          "label": "Rodney Mullen: The Beauty of Skateboarding",
          "meta": "video · 2020"
        },
        {
          "note": "The Museum of the Moving Image documents a screening of formative works in skate-video history.",
          "url": "https://movingimage.org/event/skate-video-essentials-classic-skate-stories/",
          "label": "Classic Skate Stories",
          "meta": "video · 2025"
        }
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