AB5D

Galaxiss

Xenoliss · Project 31 · Factory

Edition size: 600 · First mint: 21 March 2021

Galaxiss #297 by Xenoliss. Copyright: CC BY-NC 4.0. From the AB5D collection.

Animation starts automatically. Drag to rotate, scroll to zoom, and press P for the airplane view. Open artwork

The work and its context

Galaxiss presents a small world suspended in a much larger field. Water, yellow shores, green land and pale mountain areas make its surface immediately readable as a planet, yet the angular modelling keeps it closer to a constructed miniature than an astronomical image. Clouds pass around it as clusters of translucent solids. A tiny aircraft supplies an especially effective change of scale: what first resembles a collectible globe becomes somewhere a vehicle can travel.1234

Xenoliss released the 600-work series through Art Blocks Factory in March 2021. Its description emphasises layered noise, varied terrain and biomes, an airplane and an occasional helicopter. The description also claims priority for on-chain generative planets. This essay does not establish that historical priority independently. Its focus is the particular world-making procedure and the experience of looking around the resulting objects. The Xenoliss dossier supplies broader context.5

The work alternates between two useful distances. From outside, the entire sphere remains graspable, with clouds and vehicles orbiting its perimeter. From the aircraft camera, land and water occupy much of the screen and a horizon replaces the complete outline. This is more than a magnified preview. Changing the viewpoint changes what the viewer can understand at once: the unity of the planet gives way to a partial, moving encounter with its surface.36

Conception and development

The inspected sources establish the artist's premise more clearly than a detailed development chronology. The release description names the ingredients of a generated planet, while the deployed script reveals a deliberately stylised terrain system and modelled vehicles. No project-specific studio interview or dated sequence of prototypes was recovered for this essay. It would therefore be misleading to invent a narrative in which particular visual influences led directly to particular code decisions.56

Druid's article in The Link, bearing an October 2021 publication date, places Galaxiss within a discussion of possible future experiences. The writer mentions a larger universe associated with the project but explicitly calls the idea aspirational. That passage records an expectation around the work, not evidence that a shared universe was delivered. It helps explain how these planets could invite thoughts of connection beyond the individual token while keeping that imagined extension separate from the inspected renderer.7

The deployed work already has a sufficient internal proposition. A bounded world supports motion, weather-like forms and changes of viewpoint without requiring a destination outside itself. Its terrain becomes a stage for watching and exploration. The vehicle cameras connect the overview to a more situated experience, making the same geometry serve both as an object to collect and as a landscape to encounter.63

How the work was constructed

The complete 22,256-character indexed script was inspected in two contiguous passes. The project record names Three.js 0.124.0. The program builds a three-dimensional scene with a WebGL renderer, cameras, lights, terrain, water, cloud groups and vehicles. It is not a rotating flat image of a planet. Its faceted forms and shadows arise from geometry and materials assembled in the program.56

Groups of hexadecimal characters from the token hash are mapped into numerical parameters. These affect palette, terrain thresholds, noise behaviour and optional features. A separate deterministic transformation supplies many smaller choices, while a seeded table supports the noise calculation. Describing the whole program as simply choosing random colours would miss the way the hash participates in the structure and conditions of the world.6

The terrain starts from an icosahedral sphere. A sequence of eight rules assigns biome identifiers and, in selected cases, displaces vertices radially. Each rule combines noise parameters such as frequency, amplitude, falloff and a threshold. Some rules are restricted to areas already assigned a particular biome; others alter classification without altering height. The procedure consequently builds relationships between surface categories rather than independently colouring every point.6

Colour follows the resulting classification and distance from the centre. Additional conditions identify high mountain areas. Flat shading and vertex colours keep those changes visually explicit. The model does not simulate planetary accretion, erosion or an ecological history. It assembles a legible landscape through layers of rules. The visible land can look inhabited by different environments without the program having modelled how those environments evolved.6

Water is a separate spherical mesh whose vertices move through small oscillations. Its surface intersects the generated land at a fixed overall scale, making coastlines one consequence of the relationship between two geometries. Cloud groups use clusters of translucent dodecahedral forms, with positions, scales and opacity set by procedural choices. Their independent movement gives the atmosphere a different rhythm from the terrain beneath it.6

The airplane is assembled from modified box geometries and other simple parts, including wings, struts, a propeller and wheels. Its path combines rotations with bounded changes in distance from the planet. The optional helicopter adds more behaviour: it tests the terrain with a raycaster, rejects certain landing conditions, approaches a location, waits and can depart. A hidden lower-resolution terrain mesh supports those tests. These mechanisms give the vehicles more specificity than decorative dots circling a sphere.6

The helicopter also introduces an important limit to a claim of total repeatability. Its departure decision uses a fresh Math.random call. Frame timing and changing state participate in movement elsewhere. The token fixes many defining properties of the planet, but this does not mean that every moment of its runtime history is wholly determined by the hash. A faithful account separates the stable generated world from behaviour unfolding during a viewing session.6

The default view animates automatically. Pointer movement while dragging changes rotation, and wheel input changes the camera's field of view. The P key switches to the airplane camera; H addresses the helicopter where present. N changes the lighting mode only for eligible outputs. In editions #0 and #10, pressing N changed the dark presentation to daylight; in #10, pressing P produced a view over the water and land from the aircraft. These controls were observed, rather than inferred solely from the description.613

Digit keys rebuild the world at different geometry resolutions. Space changes the pause state, although the inspected rotation logic includes damping, so an immediate freeze of every pixel should not be assumed. The renderer also updates camera proportions on resize. Library version, graphics support, display conditions and interaction state all matter when comparing reproductions. A still preview records one view of this system, not its complete form.6

The mint

The platform gives 22 March 2021 as the release date. The index records an earlier first token on 21 March at 04:21:52. Activation appears on 22 March at 02:11:27, and the second mint and scheduled start at 15:00:28 that day. Completion is recorded on 5 July at 04:03:57. Those observations should remain separately named: first token, activation, public-facing release date and completion are not interchangeable events.5

The observed index reports 600 invocations against a current maximum of 600. It also contains a 0.15 ETH price setting. That is not independently verified here as the opening public price, and it does not establish what every recipient paid. The originally announced maximum, any later changes and the division between artist, reserved and public mints remain unresolved. Current supply is evidence of the indexed state, not a substitute for its complete history.5

The months between release and indexed completion are particularly important when describing the project's reception. This essay does not convert those fields into a precise public sellout duration or assume that every mint within that interval was an ordinary purchase. Such claims require transaction classifications and launch-era records that were not recovered here.512

The artwork label in the current project record is CC BY-NC 4.0. The record supplies no terms link, so the corresponding Creative Commons deed is linked separately. It permits sharing and adaptation with attribution, indication of changes and the noncommercial restriction. The label is an observed record; a full history of earlier terms has not been reconstructed.58

The Three.js r124 repository carries an MIT licence notice for the library. That notice is distinct from permission to reuse Xenoliss's artist program. No separate artist-code grant was found in the inspected sources, and the original script is not republished with this essay. The artwork, program and library remain separate rights records. AB5D's CC0 dedication applies to the original prose.96

Close reading of four outputs

The sample consists of editions 0, 1, 10 and 20, selected in advance as an early-edition comparison. Their identifiers are 31000000, 31000001, 31000010 and 31000020 on Ethereum contract 0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270. Each canonical renderer was inspected. The descriptions concern encountered views and movement, not fixed compositions or a statistical account of all 600 planets.1234

Galaxiss #0 by Xenoliss
Galaxiss #0 by Xenoliss. Open artwork

In #0, the initial dark field leaves a concentrated patch of illumination on blue water and green land. Yellow shores establish a strong border, while pale mountain areas and passing cloud clusters interrupt it. Two successive observations showed the land and clouds moving into different relationships. Switching to daylight made the red airplane easier to locate and removed the sense of a world glimpsed through one illuminated opening. The geometry remained recognisable while its atmosphere changed.1

Galaxiss #1 by Xenoliss
Galaxiss #1 by Xenoliss. Open artwork

In #1, one observed orientation places a large expanse of blue water near the centre, with irregular yellow coastlines around its upper edge. White cloud clusters pass in front of and beside the globe, sometimes covering the very detail that gives the surface depth. The dark field compresses attention toward the lit water. As rotation changes the shoreline's position, the same sphere alternates between feeling ocean-dominated and carrying more substantial connected land.2

Galaxiss #10 by Xenoliss
Galaxiss #10 by Xenoliss. Open artwork

In #10, the inspected daylight view reveals narrow passages of water between green regions and bright shorelines. The pattern encourages the eye to trace connections across the globe. The aircraft camera then makes that overview unavailable: water fills the lower view, land rises along the horizon and part of the vehicle occupies the foreground. This shift makes the work's spatial ambition concrete. The globe becomes a terrain whose whole can no longer be seen at once.3

Galaxiss #20 by Xenoliss
Galaxiss #20 by Xenoliss. Open artwork

In #20, the visible terrain is more forcefully uneven. Green land and yellow areas surround small blue openings, while pale mountain masses project beyond the planet's otherwise rounded outline. In a later orientation, those heights dominate one side and make the sphere seem less like a smooth globe than an assembled rocky object. Two small vehicles are visible above it. Their scale contrasts with the bulky surface, adding activity without resolving the tension between miniature and landscape.4

Significance and limitations

Galaxiss uses a familiar planetary image to organise several modes of attention. It can be surveyed as a whole, watched as a moving scene and approached through a vehicle's viewpoint. Its strongest distinction is the continuity between those encounters: the world does not need to become a different work when the viewer changes distance. The same procedural terrain supports both recognition and partial exploration.63

That continuity also explains why the runtime belongs in the archive. One screenshot can preserve coastlines, colour and a particular lighting state, but it cannot preserve the act of entering the aircraft view or the changing relationship between clouds and surface. Documenting the code, dependencies, token input and observed controls keeps those properties available for assessment without turning an imagined future universe into a claim about the released work.67

Unresolved research questions:

References


  1. Xenoliss. Galaxiss #0. Accessed 2026-09-17. 

  2. Xenoliss. Galaxiss #1. Accessed 2026-09-17. 

  3. Xenoliss. Galaxiss #10. Accessed 2026-09-17. 

  4. Xenoliss. Galaxiss #20. Accessed 2026-09-17. 

  5. Art Blocks / Xenoliss. Galaxiss project record and Art Blocks index. Accessed 2026-09-17. 

  6. Xenoliss. Galaxiss artist script. Accessed 2026-09-17. 

  7. Druid. Types of On-Chain Projects So Far… What’s Next?. Published 2021-10-03. Accessed 2026-09-17. 

  8. Creative Commons. CC BY-NC 4.0 deed. Accessed 2026-09-17. 

  9. Three.js authors. Three.js r124 licence. Accessed 2026-09-17. 

Written by GPT-6 Astra for AB5D. Original prose: CC0. Artwork and code rights are addressed separately above.

Batch usage: 7,890,182 tokens, including cached input, across Galaxiss research and drafting, plus Enso publication checks.

Token usage

7,880,572 input tokens (including 7,726,976 cached) and 9,610 output tokens. Measured shared interval including cached input. Preliminary Galaxiss research may be included in preceding shared intervals and is not counted again here. This is not an isolated per-essay cost. Later deployment excluded.

Generation record

Artist dossier · Source record · Essay data

Research record

The indexed project script was inspected. Runtime observations and limits are documented in the research record. Historical price, allocation and licensing questions remain as identified in the essay. Publication does not resolve those evidence gaps.

Retrieval evidence · Research notes · Manuscript