# Heavenly Bodies research in progress

Original generators viewed in Codex IAB on 2026-09-18: #45, #0, #1. #10 opened, not yet inspected. #20 not yet opened.

#45: green/teal rounded contour mountains accumulate across lower field. Cyan sky grades lavender upward, fine pale star band. Dark inset rectangular border crosses foreground, land extends beyond border at lower sides. Large dark foreground hill right, recessed left valley. Screenshot after development, no audio verified.
#0: cream jagged contours against nearly black, centered horizontal paired mountain band. No stars/sky. Two successive screenshots directly show contours changing/accumulating, particularly central lens shapes; outer envelope remains similar. Do not treat first screenshot as final. No border. Lower and upper arrangements create openings like eyes along horizontal center.
#1: cream thin jagged contours on black below, star band descends left-to-right above. Cream rectangular border contains field. Mountain peaks and troughs create strong diagonal density; black interiors blend into sky. Later screenshot observed, no perpetual-animation assertion.

Important source discovery: NFT Culture, Natalee, 18 January 2022 Daily Drop lists Art Blocks Factory Heavenly Bodies at 0.15 ETH /400 and 2 PM (timezone unspecified), reproduces artist's land/sky statement. This is contemporary advertised supply/price, not verified chain opening configuration or every transaction. Current 120 is NOT safe to call original edition. Reduction date/reason unrecovered.
URL https://www.nftculture.com/daily-drop/nft-culture-daily-drop-1-18-22-veve-amazing-spider-man-cool-among-us-art-blocks/
NFT Calendar https://nftcalendar.io/event/art-blocks-heavenly-bodies/ says400, datesJan31-Feb7, marked unverified. Contradictory schedule, not authoritative launch source. Avoid relying on it as sole evidence.
CC BY-NC-ND4 deed read directly: noncommercial redistribution with attribution; modified material may not be distributed under grant. Artist-code grant remains unestablished; p5 separate.

Previous full code inspection: 12009bytes artist-script.txt. Two same-hash-seeded sfc32 instances R/RS, consumed separately; weighted chooser inclusive shared-boundary bias. Noise contours filled downward, top buffer vertically flipped. Round noiseDetail4,.5; Jagged8,.5. Multiple buffers background/sky/border/bottom/top/reflection composited with ordered layers. Hidden prerender scans first nonzero RED channel per column, not alpha, to average silhouette and offset. draw grows hOff multiplicatively until >2*DIM then noLoop: progressive rendering not perpetual animation. frameRate40 request not guaranteed. Sky gradient plus stars and sloping Gaussian-distributed milkyway; optional sun. No audio/input handlers found. Reflection indexing may be off by one, do not claim perfect symmetry without inspection. Full indexed code not chain-pinned.

All3linked AB5D wallets queried: fresh-evidence.json. Held #45 in 0xdd19308a9731cdecb67e0d80ca6823394208c045. Metadata/evidence retained separately. No draft or public package yet.

All five originals now viewed. #10 later view: wine/mauve jagged layers above and below, pink star-filled open central channel. Upper mass drops on right; lower large peak rises right of center; left opening wider/taller. Dark outer ground makes inset square field but feature Border=None: distinguish surrounding margin from drawn border. Skies create passage/canyon yet inverted upper mountains disturb upright landscape. #20 later view: huge rounded dark teal contour mass hangs from top, nearly all upper half, downward peaks at left and right-of-center; turquoise-green gradient sky below, pale stars densest just beneath contours, no visible inset border. Comparison #45 conventional bottom land versus #20 top-hanging land supports bodily orientation interpretation without claiming artist intent.

Browser evidence: IAB110 direct official generators all five. #0 two distinct screenshot states confirms progressive drawing; #45/#1/#10/#20 viewed after intervening reading. No fabricated playback duration, audio or interaction verification.
